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Modifications apportées à l'étape #6

Modifié par Andrew Optimus Goldheart

Modification approuvée par Andrew Optimus Goldheart

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[* black] Let us pull out the this insect-like array of LED'sLEDs.
[* black] We can see that these are visible light LED'sLEDs. We suspect these are used due to Sony's existing technologies, but since they are not Infrared there may be issues in a brightly lit room.
[* black] Let us pull out the this insect-like array of LED'sLEDs.
[* black] We can see that these are visible light LED'sLEDs. We suspect these are used due to Sony's existing technologies, but since they are not Infrared there may be issues in a brightly lit room.
[* black] The emitters are on the headset, making this technology closer to the Rift than the Vive.
[* black] There are way fewer LED'sLEDs than we have seen on other VR headsets.
[* black] There are way fewer LED'sLEDs than we have seen on other VR headsets.