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Traduction de l’étape 21

Étape 21
Teardown Update: Just to make sure we were getting our fill of secret sauce, we popped the top off the haptic feedback motor, a linear resonant actuator (LRA) that powers Switch's HD Rumble. These LRAs look very similar to the ones we pulled out of the Oculus Touch controllers, HTC Vive, and the Steam Controller. We took a second to pop open a Oculus Touch haptic motor and it seems to be internally identical to this one.
  • Teardown Update: Just to make sure we were getting our fill of secret sauce, we popped the top off the haptic feedback motor, a linear resonant actuator (LRA) that powers Switch's HD Rumble.

  • These LRAs look very similar to the ones we pulled out of the Oculus Touch controllers, HTC Vive, and the Steam Controller.

  • We took a second to pop open a Oculus Touch haptic motor and it seems to be internally identical to this one.

  • On the inside, this vibration motor seems fairly standard. It's essentially a voicecoil installed in a moving mass assembly, flanked by a pair of powerful magnets.

  • However, it's interesting that this LRA seems to vibrate along its short axis, while many haptic feedback motors that we've seen vibrate along their long axis.

Actualización de desmontaje: solo para asegurarnos de que nos llenábamos de salsa secreta, sacamos la parte superior del motor de retroalimentación háptica, un actuador resonante lineal (LRA) que alimenta el HD Rumble del Switch.

Estos LRA se parecen mucho a los que extrajimos de los mandos Oculus Touch, HTC Vive y Steam Controller.

Tomamos un segundo para abrir un motor háptico Oculus Touch y parece ser internamente idéntico a este.

En el interior, este motor de vibración parece bastante estándar. Esencialmente es una bobina de voz instalada en un conjunto de masa móvil, flanqueada por un par de potentes imanes.

Sin embargo, es interesante que este LRA parezca vibrar a lo largo de su eje corto, mientras que muchos motores de retroalimentación háptica que hemos visto vibran a lo largo de su eje largo.

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